

Things should now run really fast and smooth. Its so quick and easy it is self explainable.Ħ Once you have done that, you will now right click on the same EXE file and copy it once more.ħ Re-paste that file back where you got it from in step 3Ĩ Your all done. You will then want to paste that file in the folder with the patch you created earlier on your desktop in step 2.ĥ Now you will want to run the patch file and activate the patch. It will be under C:\Program Files (x86)\Origin Games\Command and Conquer Red Alert II The file is called gamemd The file is 4,704 KBĤ Right click on it and copy. I have provided a patch download link below.ġ download the patch from the link above and extract (unzip) the file.Ģ Make a new empty folder on your desktop and place the extracted file in thereģ Locate yuri's game EXE file/ AKA application.

There is a patch however that will fix the issue using either game's EXE/application start up file. For some reason, these newer OS types like windows 8-10 don't like that sort thing and can conflict and cause many rendering problems/crashes.įor me, I had freeze problems with Yuri's Revenge more than I did with RA2. That is most noticeable when there is a lot going on with large numbers of personnel and machines, load screens and movie excerpts. The problem is the game bounces back and forth from virtual to physical RAM for graphics pulls.

Then you have most likely been getting freeze-ups and or slow play at very least. If you have downloaded origin's free release of CC Redalert 2 and Yuri's Revenge, but have a newer operating system like 8 or 10. Which is.This is the fix many of you are probably waiting for! That should cut out all the other issues which on 6/7/8xxM GPUs arise from other settings, whilst allowing you to play in glorious 640x480 (Even on 4k laptop screens. Good news is by cutting out most steps, you get a quicker, easier, more stable fix!Ĥ) Change "ForceDirectDrawEmulation = 0" to "ForceDirectDrawEmulation = 1"ĥ) Load Red Alert/Yuri's Revenge. Whilst a fix has been posted and sidebar'd, it's convoluted and those with M-series NVidia GPU's (Though not sure about the 9xx series) might notice they get a different issue from other elements of the "fix" which still renders their game unplayable (Examples: Block "artifacts" which are actually undrawn squares on 6xxM, colour issues when forcing 16-bit on 8xxM GPU's alongside certain Intel graphics).

Having downloaded RA2 yesterday, I noticed that it was black screening instantly.
